![]() Their fecundity is so great that a tribe decimated in battle can almost totally replenish its numbers in as little as a decade. Orc mothers are kept from the battlefield and typically give birth to between two and five young at a time they occasionally birth a single child who devoured their siblings in utero which is seen as an omen of greatness. Orcs make up for their short lifespans and the high attrition of their violent societies by reproducing at an astonishing rate. Orcs develop fast and are short lived, those that don't die violently very rarely even make it to 60. Orcs fatalistically embrace pain allowing them to survive agony that would break or even kill another creature, some even claim that orc eyes have never adapted to the burning light of the sun, they have just learned to endure it. Orcs also have an incredibly high pain threshold, though this is not physiological, orcs experience pain as vividly as any other sentient race but possess a near unparalleled stoicism. Orcs seems to experience emotions more intensely than other humanoids, however, they only seem to express rage, jealousy, lust, and other negative emotions, though this may be a result of their violent culture. Orcs are generally 6 feet high or even taller, they look even larger due to their muscular physique. Belkzen's conquests give rise to the kingdom that still bears his name, the Hold of Belkzen. Determined to drive the dwarves back below the surface, Belkzen began a violent campaign that resulted in the sacking of Jerengoff in -3709 AR and culminating in the conquest of the Sky Citadel of Koldukar in -3708 AR. This marked the start of a centuries-long decline for the orcs that was only ceased by the birth and rise of the legendary orc warlord Belkzen. As the perpetual darkness created by Earthfall slowly gave way to more and more daylight, the Age of Anguish began in -4294 AR and orcs knew the burning kiss of the Sun. ĭuring the Age of Darkness, the orcs prospered to them, this era was known as "The Sacking" as the orcs rampaged across the surface world all but unopposed. Upon reaching the surface in -5102 AR, the orcs found a sunless land still engulfed in the Age of Darkness with the remains of shattered empires like Azlant and Thassilon scattered across the land. Eventually, they were forced onto the surface of Golarion ahead of the crusading dwarves in places like Deepgate. As orcs rose from their animalistic beginnings, still the dwarves forced them into retreat during their Quest for Sky. Eventually, they learned to wield stolen dwarven weapons and to modify stolen armour to fit their hulking frames. Their earliest fights against the dwarves taught orcs the rudiments of civilisation as they had finally encountered a foe that could not be overcome with just fists, teeth, and sheer fury. ![]() When first encountered in the depths of the Darklands, orcs were little more than ferocious animals. ![]()
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